// IconArray.h: interface for the CIconArray class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_ICONARRAY_H__812A99C2_0A6D_4E61_83C9_4F2FEB7F0231__INCLUDED_)
#define AFX_ICONARRAY_H__812A99C2_0A6D_4E61_83C9_4F2FEB7F0231__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "AUSlotsGutsIconNames.h"

class CIcon
{
public:
	CIcon();
	CIcon( const CAUSlotsGutsIconNamesAccessor& accessor );

	CIcon& operator=( const CAUSlotsGutsIconNamesAccessor& accessor );

	int m_nID;
	CString m_strName;
};

class CIconArray : public CArray< CIcon, const CIcon& >
{
public:
	CIconArray();
	virtual ~CIconArray();

	int Add( const CAUSlotsGutsIconNamesAccessor& accessor );
};

#endif // !defined(AFX_ICONARRAY_H__812A99C2_0A6D_4E61_83C9_4F2FEB7F0231__INCLUDED_)
